Xbox fans can look forward to a greater selection of homegrown software in the future.
By Robert Marrujo:: It's not that Xbox One isn't home to a selection of good games. Titles like Grand Theft Auto V, Assassin's Creed Origins, Call of Duty: WWII, and many others all come to the system with regularity. There are also first-party offerings like Halo 5 and Gears of War 4 that players can enjoy, as well. The problem is that the bulk of titles hitting Microsoft's home console are from third-party developers and the selection of first-party games is too small.
Phil Spencer, Microsoft's chief, spoke about the issue of creating more console exclusives through in-house means to Bloomberg and said the following:
"Our ability to go create content has to be one of our strengths. We haven’t always invested at the same level. We’ve gone through ups and downs in the investment.”
This speaks to the closures over the past few years of Lionhead Games and Push Play by Microsoft. First-party releases have skewed towards Halo, Gears of War, and the Forza franchises in recent times, while first-party efforts like ReCore failed to catch on with consumers. Still, homegrown properties tend to do quite well for Microsoft, so it only makes sense that it would want to double down on making more, especially in the wake of Sony's dominance of the marketplace this console generation.
Indeed, as Microsoft continues to grow the Xbox brand, the company envisions a future where consoles are things of the past. It expects to offer a streaming platform of some kind within the next three years that removes the need for a dedicated gaming system. While there's still the belief that consoles won't be going away anytime soon, Microsoft is still hoping to work to come out ahead of the curb with forward-thinking ideas like game streaming.